

This interactive fiction has been developed in response to some of the NarraScope 2020 talks and the Game Jam theme of Growth. I wanted to explore a game format that engaged with the passing of time, and the experience of reading, today. As a result it might be a bit disappointing and possibly not even true IF. A line of text will be displayed each minute over a 12-hour period. It should be played by reading a minute or two, leaving and returning. The numbers do correspond to some kind of order,...

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