Prototype of a physics based puzzler I wrote ages ago. Remove all red objects to win -- green objects need to be stationary for the level to end. Keys: A / D - to move ESC - pause game / level select R - restart level Changelog: v0.2.0: - new gameplay elements (buttons, hatches) - some audio effects, visuals and juicing v0.1.5: - basic audio sfx implementation for impact sounds - bug fixes, state handling improvements v0.1.1: - added new levels - fixed some bugs in level transitions v0.1.0: - ba...
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