Gryth was created entirely during PegJam 2013 - an event where creative folk of all stripes get together to make brand new games over the course of a weekend.Gryth was designed and developed by: Andrew Orr | website | twitter | githubFernando Chorney | website | soundcloud | twitter | githubTishNeenaHere is a video of all the PegJam 2013 demo presentations. Ours starts at 6:45 or so:
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