

Made during a 5 day game jam, this project was developed with the theme of mans best friend. The game is a lane runner that involves the player dodging on-coming traffic as it slowly gets faster and faster. The unique twist is the player is guiding the owner, who moves with a slight delay, as well as the dog and must not allow either to collide with on-coming traffic. Ross Fifield :- Designer/Project manager Jack Hill :- Designer/Asset sourcing/Object pooler Nikola Krajnovic :- UI implementation...



Tap to see all activity →
No reviews for Guide doggo! yet
Be the first to write one.