

Ive been wanting to make a game with a dark atmosphere for a while now, and the announcement of IGMC 2015 felt like an opportunity for me to finally do it. Last year, I released Save Point and had a lot of fun making it, but the game was really just about showing a battle system I wanted to try for a while. Now I want to tell a story, and do something different from a RPG. So I decided to make GUILT, a stealth/horror game made with Game Maker Studio. GUILT tells the story of a woman lost in a da...






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