

This is meant to end up as an Action Roguelike, but Ive only worked on the combat system so far, which is meant to resemble a fighting game (Guilty Gear Xrd to be precise). Its all still very incomplete and all the visuals (including the character) are placeholder, as I dont want to get into asset production until the programming side of the combat system is complete. Current command list: ↓⭨→ + L / S+L - Gunflame - Projectile.↓⭨→ + M / S+M - Bandit Revolver - Two hit special move. (Ground & Air...




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