

A FPS WITH FIGHTING GAME MECHANICS Use classic fighting game mechanics like parries, ducking and sidestepping attacks, melee combos/air juggles, meter for super attacks, etc. in a first person shooter game mode, combining precise long range combat of shooting games with crazy close range combat of fighting games. ITS ALL ABOUT THE METER Your meter gets filled when you deal damage, gets kills, etc. Once your meter is full you win but thats not all. You can use your meter to unleash powerful moves...





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