

HANAMI Overview Hanami is the first game that I have made entirely on my own. Its a platformer based on rhythm developed on JavaScript with phaser for a school project, at ETPA Toulouse. Mechanics The main mechanic of the game is the inversion of gravity. You wil use it to collect flowers that will give you scoring. This mechanic as simple rules when you touch a platform you can reverse gravity , this mechanic will evolve when you reach half of the game so you can use gravity inversion whenever ...

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