

For this project, we were required to design a game that makes the player experience an emotion. The emotion our group chose was “Hurt”. Our game has the player taking control of a mother hen on a farm, trying to defend a clutch of chicks from encroaching hawks. The player needs to lead the chicks around a farmstead, using shelter as cover from attacks, to find food for her chicks. If the chicks are fed enough during the day, they survive the night. If not, they die during the night. For Hatchin...

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