

This project is an extension of an AI course I took in university that focused on creating an adversarial search agent for the board game Konane (Hawaiian Checkers). I decided to recreate this project in Unity so that I could learn the development engine, improve my C# skills, and deepen my understanding of the underlying AI principles being used. For those interested, Ill detail the technical specifications and references below. Otherwise, enjoy the game! Please drop me a message with any feedb...

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