

Headhunter is a 2D bullet-hell roguelike that focuses on boss design and game feel. The game adopts a pixel-art style with a top-down camera angle. The game follows the player character as they locate and hunt down wanted criminals within randomly generated dungeons. Headhunter was the final project I worked on in 2020 and was the capstone project for my Digital Design degree at AUT. All credits can be found within the games main menu.



Tap to see all activity →
No reviews for Headhunter (itch) (Moni) yet
Be the first to write one.