

This is a Train Jam 2016 game! Drive a vehicle around picking up blocks and see how many you can pile up before it falls down. Its not as easy as it looks! Its inspired by the the Train Jam 2016 theme Maximum Capacity, and continues my Train Jam theme of learning to use a new game engine by building a physics game. Credits Design, Programming and Art Mikayla mhutch Hutchinson (@mjhutchinson) Music and Sound Logan Hayes (@dynamix_audio) Source Full source code is available on GitHub.


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