

This is a prototype I made with Unreal Engine 4. The game is intended to be a Third Person Bullet Hell in which the player will control a robot armed with a big hammer. The robot will have a basic attack and 3 special attacks, as well as abilities for movement such as a rocket jump and a jetpack that recharges over time. The main goal is to destroy the spiderbots in each wave so you can upgrade your robot in the Workshop and then finally get to the Boss Room and defeat it to win the game. The ke...

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