

A Mega Man style platformer made as a final Project for Game Design in our first semester using Unity. Play as Hero Guy, and battle your way through the ruins of a building to defeat the Robots main server controlling the other motion tracking turrets. This game was made in 3 weeks by a team of two people. Credits: Art and Animation by Stephen Naraine. Programming and Sound Effects by Jason Peterson. Song in the level: Skiessi-C64 (Demo Song in LMMS sped up to 135 BPM).



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