

"Hide and Seek" Prototype 1 - Design Journal Inspiration This prototype is highly inspired by space exploration games. I wanted to combine the concept of a hall with countless rooms with an open environment, and observe which option is best for the user to navigate. Story & Goal Imagine, you are a supervisor in a summer camp and recess is about to end. The kids are playing hide and seek, and you must find all 20 of them. They are all in their red uniforms and they are hidden in the backyard and ...

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