

High-Flying Hinderance was made in 2-3 hours (per dev), for the TriJam #210 game jam. Your job is to control a plane, which is running low on fuel, through a forest area. Would be a real shame to get distracted while playing such an important role in the game) Art & Popups: VinciDa Code: Ominousity Music & Sounds: Zeroject

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