

around this time I really started to want to tap into something i had always been super obsessed with: 2D game graphical effects. rotating and scaling sprites, perspective-warped surfaces, lots of parallaxing, etc. what i do with sprites and graphics is very inspired by Symphony of the Night and Guardian Force. id say this is also when i fell in love with wanting to make a shmup-platformer hybrid (something im still pursuing to this day), having been inspired greatly by Genji Tsuushin Agedama. n...


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