

This is a kind of personal challenge for me. I tried to implemente all that i have learn of Artificial Inteligence in the past two years. I use the theme of the Jam "Breaking the rules" as a narrative theme, you are part of a whole universe of robots controlled by the "Hive mind", but you choose to break the rules of this world an rebel against the system. This roguelike game implemented a simple state driven AI in the enemies, Procedural generation for the map and procedural animations for the ...






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