

ABOUT This is an abandoned prototype, originally meant to be a wander game about traversal, providing a huge environment to explore at a very leisurely pace. I was hoping to experiment with landscape design, creating a variety of small microbiomes and subtle gradations of place. Oddly enough, the inspiration for this was the 2006 adaptation of The Wicker Man, which, if nothing else, had a number of compelling settings. The idea was that you would start at one tip of the crescent-shaped island, a...



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