Action · 2020 · Released
Gideon Rimmer · June 17, 2020 · PC
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Published by Upopa Games, 2018. A clicker / idle game. I did a lot of research in order to analyze and understand what makes an idle game, why are they appealing, and how the team I was working with can make innovations on a known formula. This project included a lot of “behind the scenes” game design: creating and balancing an exponentially growing in-game economy made up of different resources and systems. Some of the systems I designed for Hopeless Heroes: A multiplayer system with a cooperative mini-game and rewards, a skill tree for a more personalized gameplay experience, an “arena” wher...
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