

All the animations in the game are procedural, there are no keyframe animations in the game. Things we can do in game : Stand, Walk, Jump , Punch (left and right), Grab (left and right) , Pull, Push, Move hands freely , Slam, Throw, HeadButt Player can combine all these moves Tools used : Unity, Audacity, Blender, Krita It is a Physics Based fighting game. I got stuck spending all of my time in implementing the fighting mechanics, I had no time to play test the game even once. Im sorry if the ga...






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