

A simple driving game with random & procedural elements added for decoration and game-play.Built with Unity & Blender Naturally there were plenty of features that I didnt take the time to add. Only the bushes are pcg, using a simplified version of Mike Cooks islands automata the most of my time went into trying to understand Unity 5s Wheel Colliders (new to me) Blenders Bezier/Array tools (also new to me) and finding the right balance in order to make the car actually move (remarkably painful......



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