

Brief Bitsy game for class. Manifesto: So with this project I wanted to create a visual/interactive representation of what its like be hit with an idea, but be surrounded by whatever may be distracting at the time. Thought this would be good to practice surreal imagery in a limited engine. Im actually happy with Bitsy, because once you know the limits you realize what ideas can and cant be done, assuming you arent using hacks. It means I wont have to deal with unexpected coding trouble. May use ...

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