

This was a submission for Global Game Jam 2022, site page here.This is a 3D platformer that uses the high contrasts of black and white to create interesting platforming problems. The way forward requires you to switch colours to see ahead as they may be obscured by the background. Adam Lutton - Design, Level Rigging, Sprite Art Alex Hall - Programming, 3D Art Made with Godot, Aseprite, & Blender. Controls: WASD - Movement Space - Jump Shift - Run


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