

This build of Ikons of Gaia was for the purpose of understanding the development process of the gaming pipeline while also testing our idea practically, built for our end of year project at AIE Sydney.Producer and Technical Director: Dale Raymond kerrCreative and Art Director: Boramy UnnThe premise of the game is to develop something that could be played by multiple people while also allowing for a single player experience if he or she so chooses, We are planning for a multi-genre game with its ...

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