

This is one of the coolest projects I made using Unity 3D to create a gallery experience displaying old objects, rescued from the ocean, in a futuristic scenario situated in 2046. The brief for a course called Design for Interactive Media at University of Edinburgh prompted me to think about patina, remediation, and aura. Consequently, I applied 3D modelling techniques to imagine objects from the past, as well as new ways in which they may be displayed in a future gallery. Highly creative brief ...

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