

A 48 hour game jam developed in Unity. Theme: Inevitability Place tiles on the grid to prevent your tile holder from filling up. Tiles shoot balls in the direction the arrows point, breaking down tiles - plan your placements carefully in order to set up large chains to wipe the board clean. As you level up, the game speed increases and piece placement gets more difficult. With loss being inevitable, how far can you make it up the chain? Controls Left Click on an open grid spot to place the curre...



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