

This is not so much a game but more of a proof-of-concept demo that was prepared as my final project for a Unity course. We were asked to present a top and mine was on creating dynamic levelscapes algorithmically. This version is pretty simply but it shows off my method for creating some neat level experiences. Remember, its not a full game - just a tech demo, so just fly around and collect the stars. Controller support ✅ WASD support ✅ Sound 🚫 Action 🚫 Story 🚫 Infinite levelscapes ✅

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