

The simple prototype of the physical behavior of a car. The players vehicle receives data for calculating movement from engine (engine power in HP, car Mass, Braking coefficient, surface resistance) and, based on them, performs physical calculations to move on the track. Information is displayed: the speed of the car and the distance traveled. When crashing into another car, a "Lose" window is displayed. When you press the pause button, the game stops and the corresponding window is displayed. T...





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