

This game is targeted at gamers who grew up with all sorts of driving games, with inspiration from games like Forza, Gran Turismo, old NFS games and of course, Initial D. However, we have decided to go for a more simulation approach, as an Initial D game like that does not exist. Most car systems are simulated, albeit with grossly simplified models. Examples of such systems are twin turbos (spooling separately), limited-slip differentials, ATTESA (GTR), anti-lag, anti-roll bars and much more. A ...





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