

Inspectrals was intended to be a game where you can dive into graves and use them to teleport around a maze of lights in a graveyard to turn them off. You can move with the arrow keys, dive/dash with Z, and you can see the unused death animation with X. This is my first Game Jam, my first time using Godot and GDScript, and my first time making a game outside of Scratch. I didnt even come close to finishing, and I am not very proud of my project. However, I cant deny that I learned a lot by doing...

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