

A small game Im working on. Imagine a game that starts in a beautiful fantasy world with just the right amount of bloom and saturation. You explore the lands and come across a dungeon full of enemies. You have to fight your way though the damp using magic and strategy to get to the other side where tons of gold lays before you only to find a dragon lurking in the darkness ready to pounce on you. You then fight the dragon exhausted from all the dungeon crawling yet you make it out alive and claim...


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