

Created for the UofM ACM GameJam as part of HackMemphis 2016. The Game Jams theme was "Enemies Are Weapons." So we came up with the idea of being a spy at a dinner party. You have a target to kill, but you have to convince someone else to kill him for you. Features: Party guests wander the area based on their needs. (Need a drink? Go to the bar. Need a toilet? Go to the bathroom?) Pickpocket items from guests and plant them on others! A laser grid that kills people who have contraband items! An ...

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