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Shooter, Platformer · 2019 · Released
Rob Harwood · May 1, 2019 · PC, macOS
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IO is a school project where we learned how to use shaders, cameras, and lighting effectively in games. The idea behind the game is multipurpose design, using blocks to shoot at bugs and traverse a digital environment. For those that are curious, Interactive Output is my groups name. Developer notes Controller support is fully implemented for the Mac build, but not the Windows build. Finishing Windows controller support soon. Main Contributors Rob HarwoodMegn MullikinStewart DavidsonRyan Kerul
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