

A demo island in the sky scene I made last year (or the year before). The island was also made for a cutscene / animation project. The stars and moon, the lamps and the swords are all pixel art with billboards. The shell homes are made in blender. The fog was a standard asset. The buildings were combinations of basic cubes made in Unity. Lamps light up when close. Randomization scripts are on the houses as well to make it feel a bit more unique. The ground also lights up as you walk around the c...



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