

This is my first game built using the Unity engine. It was my project in their "Junior Programmer" pathway. Im a full time developer, but only took up game development last year as a distraction from not being able to do much else in Covid lockdowns! It has been a steep learning curve building this game, but a lot of fun. The aim of the game is to clock the fastest time you can at the speed trap, but then come to a controlled halt without crashing in a dreadful way. Id love to know your fastest ...



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