

最近玩到了一个有意思的游戏《脱出ゲーム | Nodes》。群友问这个游戏里的某些机制的实现思路,我就顺手用 Godot 4 复刻了一下。 I recently played an interesting game 脱出ゲーム | Nodes. A friend asked about how to implementation certain mechanics in this game, so I replicated the game using Godot 4. 完整的项目文件可以在我的爱发电获取。

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