RPG · 2019 · Released
adroitconceptions · January 17, 2019 · PC, macOS, Linux
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Game made for Weakness Week. I choose to work on Dialog. I wrote a Dialog system and implemented dialog for the NPCs (and used it for some of the non-NPC interactions in the world). I also took the opportunity to try out Unitys terrain system & wrote a simple First Person Controller. Game has 4 different endings. Controls: WASDLeft Shift - RunSpace - JumpMouse -> CameraLeft Click InteractESC - Pause / Options Menu Assets used: Textures from https://texture.ninjaxNodeItems from Unity asset storeCrafting Mechanim Animation Pack FreeCartoon Temple Building KitLow Poly Nature Pack LightHand Painte...
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