

This game was created for Weekly Game Jam, Week 18: Dont Drop It. The paddle follows the cursor. When a ball hits the paddle, it gets launched up. The higher up your cursor, the higher the ball will bounce. You get points each time you catch a ball longer airtimes get more points. Power-ups spawn randomly and are activated on contact with any ball. If you drop all the balls or drop a total of 20 balls, you lose. Project available on GitHub under GPLv3.




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