

I participated in Central Michigan Universitys CREATE! Hackathon in which I made this game in 24 hours. During this time, I made Jumpguy, a platformer using raycasts from each corner of the players sprite, which ended up controlling a lot like Super Meat Boy, one of my all-time favorites. Since the jam is now over, and I already presented my game to the participants, I decided to give out copies of the game. Attached are downloads for a build for Windows 64 bit, and Mac 86x. X-Box controller sup...






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