

This game is my first foray into the Game A Week challenge. It pulls influences from my love for Zen and quick, fast-paced action, in an attempt to engender the state of ‘no-mind as discussed in Takuan Sohos “The Unfettered Mind”. The game is a 2D bullet-hell, where the player plays as a samurai attempting to out-maneuver, parry, and dodge an endless hail of shurikens thrown from around the room.

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