

This was made for a weekly jam. This was my second game I developed, a smaller project than protoshooter. It is apparent that I made this in a couple days as it looks like a prototype instead of a finished game. I wanted to create 10 levels but could only do 5 and wanted to make the environment graphics a bit engaging but I spent 70% working and improving on the player controller which is still a little buggy. But I learned a little bit about physics and rendering because of this so it was worth...

Tap to see all activity →
No reviews for Keep Rolling (IM-N.A) yet
Be the first to write one.