

**MADE FOR THE 2019 MIX & GAME JAM** My inspiration was the eavesdropping mechanic from Assassins Creed. In Assassins Creed II, III and IV, you must stay close enough to the targets to eavesdrop on their talk, but avoid getting spotted. You have to follow the targets as they move around. The range within which you can hear them is narrowed down gradually, complicating your task. The whole place is patrolled by guards who can detect you as you run from one hiding spot to another. I was curious ab...

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