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Adventure · 2021 · Released
DeSwertDoor · July 12, 2021 · PC
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A Small proof of concept demo i made for my master year in Game Design at Luca School of Arts in Genk. This demo is mainly a proof of concept and showcase for the new VR workflow I explored during this masteryear. All art & assets were made in VR, in the apps: Quill and Gravity Sketch VR. The Demo is also a small introduction into the small world of Kikkerlicht: An ecological fairy tale about frogs and the corruptions of wealth & technology
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