

A variant of chess in which (almost) every piece has a special power. Pawn can move forward one or two spaces on every turn it moves on. Great for getting your pawns out ahead, but moving two spaces leaves your pawn vulnerable to an en passant capture!Rook can build a wall in any adjacent square. A great defensive option, but only your opponent can take down your walls!Knight can capture pieces without moving into their squares. Sniper, no sniping!Bishop can become invisible. However, your oppon...

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