

A text-based strategy/adventure game I created for the 8BitsToInfinity Text Only Jam. I wasnt able to put much time behind it and the scope ended up way larger than I intended (as always). However, I was able to polish up the first level to a playable standard. Any and all comments / suggestions are welcome! *Note:* If the text is reading too fast you can change it at any time in the options menu.Bugs: If you lose, dont click on the continue button, use the restart button on the main menu instea...

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