

A real-time strategy game prototype made in 3 days. Instructions Left click: selection - select/deselect an object Right click: command - send selected unit to given position, attack given enemy, build/repair a building or dig a hole Move mouse to the edge of a screen: scroll the viewpoint Goal: Dig a hole to find a hidden gem. Do not get killed by enemies crawling from the hole. Theme As always, our game sticks to the Running out of space theme only very loosely. Because starting with the exact...


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