

Its been quite a while since the last demo, and for a good reason (or was it? Ill let you decide). The last demo, which I released back in September last year, was not good. Period. It was very buggy because I rushed it out with no playtesting, and most of all it didnt feel fun to play. I spent a lot of time trying to understand what didnt work and how to make it better and, while I know Im not there yet, I think I might be getting close to something good. So please let me welcome you back in th...

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