

Overview L (Lindenmayer) Systems are systems which, using a set of production rules, create a set of symbols from an initial set of symbols. L-Systems can generate recursive, fractal geometry and have been used for many purposes including procedurally generating foliage and other fractal-like patterns. I have always been fascinated by L-Systems and wondered if they could be used as a game mechanic. The trickiest part of this prototype was designing a UI to easily create L-System grammars in a vi...



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