

A hunt to collect Gems within the despair of the Labyrinth, where every step is known!! This is inspired by the Greek myth Theseus & the Minotaur. The player has to collect gems and get the highest score before being caught by the Minotaur red cube. However the labyrinth is hard to navigate and easy to get lost. Created as part of the personal lab project set in the Junior Unity Pathway as a basic game. It has been worked on by myself and I have created everything from the coding to the UI. Apar...




Tap to see all activity →
No reviews for Labyrinth Prototype (Basic) yet
Be the first to write one.